After graduating from William and Mary, Chris worked as a freelancer for a number of Pen and Paper Role-Playing game companies before being hired by Interplay as a game designer.
Chris worked on most if not all of Black Isle’s internally developed projects, including Planescape: Torment (Lead Designer), Fallout 2, the whole Icewind Dale series, and Baldur's Gate: Dark Alliance, among others. He also assisted Snowblind Studios on Champions of Norrath.
Chris was the Lead Designer on Star Wars: Knights of the Old Republic II - The Sith Lords, and is currently the co-owner and creative director at Obsidian Entertainment, where many from Black Isle Studios found refuge during the great collapse. He’s done a lot of RPGs and other games, occasionally writes comics (Star Wars Tales, Clone Wars Adventures), and has been hit on the head so many times he gets confused on what exactly he's worked on, but fortunately MobyGames has provided it below because they are cool.
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